Paper Mario is a 3D (or "2.5D") game with 2D characters and objects. It tosses Flatland into the next dimension for a visually fun game. Mario and co. run around as little paper cutouts, flipping around to reveal no depth as they wander about 360 degrees.
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And yes, I know Paper Mario doesn't really have 2D parts, only 3D ones with a minimal length on one axis. But I won't be that picky. If you want to, I'd try building Doom for the 3DS. I don't know what those sprites that always face you would do to my eyes. Actually, that part sounds neat. I'd be more concerned about the perspective-bending that occurs when you look up and down right next to a wall and such. Great, now I'm curious. Thank you, anticipated nitpicker.
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