Saturday, December 26, 2009

The Right Strategy

My brothers and I just spent the evening playing Star Fox: Assault. I was rather nightmarish as three of us played; but when a fourth person joined in, I began having much more trouble. It drove me nuts, but not nearly as much as the discussion S.Cobb and I had.

I tried to explain why I didn't enjoy the four-player match, and it culminated in an argument over how four players is experientially different than three. Setting aside such issues as whether I am a sore loser or just don't like getting blown up (and how points versus lives matters or how to get the kills you need -- please leave them at rest, SC!), my problem was that there was more to contend with in 4-player, and I had a hard time with it.

I put forth that there are more people to dodge, more people to shoot, more people to keep track of in stats: overall the mayhem increases. Cobb argued that while there are more people for you to deal with, there are more of them to keep each other busy, so what you face individually is no more dense.

He pointed out that he would get shot up just as much in battles with fewer people, and by personal experience there isn't a great difference in strategy as long as you are getting shot and have to shoot others. So how come I had a harder time when he didn't? "You must have been doing something wrong."

Annoying as this explanation is, I realized a certain quality about it. Most simply, I can turn it back on him. He must have been doing something wrong if he didn't have an easier time in 3-player. Or else I was doing something right, that I was better. Of course, I know he'll say he had to deal with me in greater frequency, and I'm the admitted best at the game.

But back to the point: what is the "right" way to do things? Most will agree that there is no single one; you do what works for you. Evidently we have two different approaches, both valid equations, but with disproportionate results depending on the variables. For me there is a need for significant adjustment in how I handle fighting more or less opponents. That is always how it is for any game, in some degree.

I conclude that my problem was lack of experience. It had been a very long time since we'd played the game, and the immediate experience I had was in 3-player. As I can no longer go into a 4-player match as the expected winner, I'll just have to re-formulate how I play those.

Of course, I'm the guy whose gaming skill has the trade-off of extreme accustomization, like being so connected to the controls that I have difficulty adjusting to which fires missiles instead of jumping in another game. So as long as I'm not too lazy to try, my siblings will have a while to enjoy winning. = )

Monday, December 21, 2009

"Gigalypuff" Brawl Glitch

I learned of this glitch rather recently, thanks to seeing it used in various snapshots on brawlsnapshots.com, and I just got home from a party where I had the privilege of showing it off; so while it's on my mind I'll go ahead and post it, lest it join the league of neglected blogging topics.

If you are inside of the section of the Bridge of Eldin when it gets restored, your character gets bumped to the top. Let this happen to Jigglypuff when she's in the middle of her final smash, and it stops the FS process, leaving her enlarged.

Yoshi eating her in this state results in size multiplication.

This method can be used with other characters to achieve different results -- R.O.B. attaining an eternal FS is the only other one I currently know of. Try it out, it's crazy!



P.S. The above snapshots site is a neat and creative place, albeit subject to community vulgarity, both in pics and language. If you just go to the site and stay in the list of "featured shots," you should be safe from most stuff, as these are moderated. I suggest not reading the tags or the comments, just the title and description(/joke/explanation) for each shot.

Sunday, December 13, 2009

Mario Kart Love Song

Well, with over four million views, I'm considerably late; but I finally got around to watching this video of an original song about love and Mario Kart. I don't remember why I didn't watch it when I first found it, but anyway, it's pretty good. Seriously.

Saturday, December 12, 2009

Mega Man 10

It's official (again): Mega Man X does NOT mean 10.

MM10 is already coming, complete with NES style, intentionally bad promo art, and a robot master that makes me "facepalm."

By the way, there is no way this robot virus can be the Sigma Virus, people! Don't even THINK about it! And I kind of hope the third playable character is Bass or Duo; I don't trust Capcom to invent a new one, and an MMX character would be the end of the world.

Friday, December 11, 2009

Nerd + Too Much Time = ...

This was part of a comment on a site that I will probably blog about sometime. While I have a good amount of other stuff to organize and post when I have the time, I just had to share this now.


"I did a little math today and it would seem that the average adult male eats roughly the equivalent of a tenth of a gallon of gasoline every day. According to a quick Google and a little more math, the average cookie is worth something like 0.0027 gallons.

We burn energy at a rate of 100-200 Watts. Which as it turns out is roughly equivalent to the power used by my computer.

Therefore I conclude that my computer is a person too, which is why I leave its cookies enabled."